attack attempt to take over a sector with military from orthogonal sectors. Costs mobility and BTUs. The sector may be defended. For each orthogonal sector you own, you will be asked how many of the military there you wish to commit to the attack. Troops from a 100% efficient fort have a 4 to 1 defending advantage, and troops from 100% efficient capitals or banks have a 2 to 1 advantage. Troops attacking from a 100% efficient fort have a 2 to 1 advantage. Attacks cost BTUs at the rate of .15 per attacking troop killed. Also, mobility is used up in the attacking sectors depending on the terrain types as follows: type of sector being attacked attacking from (+) (?) (-) (^) (+) highway .125 .208 .291 21.3 (?) others .167 .250 .333 21.3 (-) wasteland .208 .291 .375 21.4 (^) mountain 10.7 10.8 10.9 31.9 The running battle will be displayed using '*'s, '!'s and '@'s. A '!' indicated a defender has died, an '@' indicates an attacker has died, and a '*' indicates an entire attacking sector has run out of attackers. Doc: war Help: assault, defend, fire