move is cmsgpob. is where to move from. is how many to move (watch out for bundling). are: u or 8 - up /r or 9 - up right r or 6 - right \r or 3 - down right d or 2 - down /l or 1 - down left l or 4 - left \l or 7 - up left e or . - end of move v or 5 - view current sector Beware that the numeric directions correspond to numeric keypad positions, and are not the same as the delivery directions show on the 'census' command. Movement prompt is . Mobility costs vary with sector type, weather, and what is being moved. Costs for an orthogonal move onto a "standard" sector in good weather are: c - 1 mobility per 5 civilians m - 1 mobility per 5 military s - 2 mobility per 5 shells g - 2 mobility per gun p - 4 mobility per plane o - 1 mobility per 5 tons of ore b - 10 mobility per gold bar (armoured cars, guards, etc.) Some sectors are better at moving some items than others. For example, warehouses can move ore, guns and shells in bundles of 10 for the cost of 1 unit; banks can move gold bars in bundles of 4. Also, moving onto a 100% efficient highway costs no mobility. Doc: intro, economics Help: census, designate, load, navigate, fly