torpedo Launch a torpedo against a ship from a submarine. Maximum range is less than 2 sectors. Each torpedo costs 3 shells from the submarine. The chances of the torpedo hitting drop greatly as the distance increases. To prevent submarines from being too powerful, a penalty is imposed for using the torpedo command - the sub's mobility drops to 0, and by a further 10 for each torpedo fired. If the target is a submarine, it may fire back. If the target is a surface ship, destroyers in your sector may drop depth charges on you. Doc: ships, war Help: drop, radar, ships, lookout